Leave your Soulslike expectations at the door for this journey through Chinese mythology
Built by Destiny and Call of Duty veterans, Concord is much more than its quippy trailer would have you believe
VGC spoke to Concord's director of IP, Kim Kreines and lead character designer, Jon Weisnewski
Hands-on: A musical adventure with a deaf girl at its center could be the hit Netflix has been looking for
Hands-On: Can you collect Super Mario Bros.' first mushroom in less than 5 seconds?
Square Enix's latest is a gorgeous re-imagining of a seminal RPG
Creative director Julian Gerighty discusses the challenges of creating the first open-world Star Wars game
But it was arguably what it didn’t show that left the biggest impression
Uncapped Games hopes to introduce new players to RTS through streamlined, efficient gameplay
Hands-On: Yars Rising mixes retro and modern gaming in a fine Metroidvania stew
All the reaction, interviews, and first looks from Los Angeles
Fear The Spotlight is a moody retro thriller that turned heads at Summer Game Fest
Guerilla's whimsical family spin-off is the delightful co-op adventure we didn't know we wanted
Creative director Nicolas Doucet discusses the droid every PlayStation fan is looking for
The follow-up to Capcom's most successful title looks like another Capcom smash
The Grasshopper boss also talks about his wish to remaster more back catalogue games
While the blood of Persona runs through its veins, Metaphor: ReFantazio is its own
Ignore the Xbox Showcase trailer, Bioware is back with a bang
The 3DS version has received a hefty upgrade for Switch
The studio hopes Omnimovement will redefine the FPS, not just Call of Duty
Our hands-on showed us that Rivals is far more than Overwatch with Iron Man
It seems like Ubisoft is delivering exactly the game that crossover conjures in your mind
The team behind Assassin's Creed Odyssey attempts to deliver a dual protagonist epic across Japan
After having to prove itself for years, Xbox doubled down and pulled it off
VGC sits down with Sonic Team head Takashi Iizuka to discuss its upcoming game
The lulls aside, there was something for everyone at this year's show
A cult hit in China, can the tactical war shooter make waves in the West?
The biggest games and franchises you won't see this weekend
More weapons, more mysteries, and more foes to make you feel maidenless again
"I [played] so many times that there was a massive resemblance when I drove in real life"